Its not that hard if you sacrifice all your mana/int gear but why would you?

only the Necromancer who eats him/her self might need hp more than mana/int.

The 2 other int classes that get hit often (Enchanters while mez/slowing and Wizards who forget to use consussion on summoning mobs) both have rune spells to keep them alive long enough to recast mez/concussion. And this is in raid/group situation in wich I am usualy at 3700hp raid buffed.

Mages used to need hp but the nerfed mod rods.


However if you want to tank and actualy have the needed AA's like Lightning Reflexes and Innate Defense Then you might wana start thinking to grab more hp and AC at the coast of inteligence and mana.


Just my 2 nukes